
简介:
Occult Audio Vestral Voices v1.1.0 KONTAKT VST3 AU
VST3 AU | KONTAKT – 1,25 GB
美与不安之间那道脆弱的界限。
Vestral Voices记录在圣迈克尔教堂的混响石墙中,是一种围绕两个不同世界的声乐乐器。光以最纯粹的形式呈现声音-亲密,充满呼吸和崇敬。Dark通过处理,退化和重建来改变那些相同的表演,创造出感觉遥远,破碎和越来越不自然的声音。
结果是一种不是为传统表演而设计的声乐乐器,而是为气氛,紧张和情感重量而设计的。
两个世界
在Vestral声音的中心是一个简单的概念: 每个声音都包含其对立面。在精致的合唱纹理和损坏的人声阴影之间移动,层纯度防止退化,并创造不断发展的性能,在神圣和令人不安之间漂移-现在通过机载颗粒引擎和运动混合进一步推动。
光
最纯净的声音-亲密,充满气息和虔诚。
黑暗
这些相同的性能通过加工,退化和重建而改变-遥远,破碎,越来越不自然。
记录在圣迈克尔教堂
每个源录音都被捕获在圣迈克尔教堂内,使空间的自然声学成为乐器本身的一部分。
教堂的反射,共振和挥之不去的衰变仍然嵌入每个样本中,在进行任何其他处理之前提供一种规模和氛围的感觉。
维持,无人机和纹理
图书馆围绕三个核心类别的材料建立。
维持
举行声乐表演丰富的呼吸,运动,和声的细节。可在光明与黑暗的变化。
无人机
长型进化层旨在创造张力,气氛和情感深度。
纹理
颠倒,操纵和重建的人声表演变成了广阔的氛围和音调声景。
在亮和暗集合中都记录了其他样本,从而扩展了可用的音高范围。
为更新而构建
用于更深入雕刻的颗粒引擎
同样的颗粒引擎为分裂的小提琴而建,打开光明与黑暗的表演,以实时操纵-粒度,密度,失谐,间距,位置和传播,通过一个完整的信封和自己的专用混响和延迟。曾经固定的录音变成了全新的,不断发展的纹理的原材料。
运动: 混合样品和颗粒
一个新的运动引擎位于原始样本播放和颗粒引擎之间,让您在两者之间不断混合-从原始的语音记录到完全颗粒状的,不断变化的纹理-由手或板载运动控制驱动。
全新的卷积IRs
卷积混响中添加了一套全新的冲动响应,为乐器带来了新鲜的空间和响应-从私密的房间到广阔的电影环境。
全新的预设
一套全新的预设已经建立了专门利用运动和颗粒引擎,以及现有的预设库。
为转型而建
自定义混响-现在包括全新的卷积IRs-提供从私密空间到广阔的电影环境的一切。驱动和音调控制引入了温暖,沙砾和退化,而过滤和动态处理则提供了对声音最终特征的进一步控制。粒状引擎和运动系统在顶部添加了更多的转换层,让您将光明与黑暗的表演融合到全新的领域中。
无论是巧妙地使用还是抽象地使用,焦点都保持不变: 通过大气进行转换。
包含内容
-光明与黑暗的人声集合,在两个扩展音高范围
-维持,无人机,和不断发展的纹理
-在圣迈克尔教堂内录制
-用于实时声音雕刻的粒状引擎
-运动引擎在原始样本和颗粒引擎之间进行混合
-自定义混响收集,包括全新的卷积IRs
-驱动器和音调处理
-过滤和动态控制
-全新的预设库围绕颗粒和运动引擎构建
-包括原始Kontakt库
-专为电影评分,声音设计,环境音乐和恐怖组成而设计
为Kontakt 6.8.0或更高版本构建 (需要完整版本)
简介:
Occult Audio Vestral Voices v1.1.0 KONTAKT VST3 AU
VST3 AU | KONTAKT – 1,25 GB
The fragile boundary between beauty and unease.
Recorded within the reverberant stone walls of St Michael’s Church, Vestral Voices is a vocal instrument built around two distinct worlds. Light presents the voices in their purest form — intimate, breath-filled, and reverent. Dark transforms those same performances through processing, degradation, and reconstruction, creating sounds that feel distant, fractured, and increasingly unnatural.
The result is a vocal instrument designed not for traditional performance, but for atmosphere, tension, and emotional weight.
Two worlds
At the centre of Vestral Voices lies a simple concept: every sound contains its opposite. Move between delicate choral textures and corrupted vocal shadows, layer purity against degradation, and create evolving performances that drift between the sacred and the unsettling — now pushed even further with the onboard granular engine and Movement blending.
Light
The voices in their purest form — intimate, breath-filled, and reverent.
Dark
Those same performances transformed through processing, degradation, and reconstruction — distant, fractured, increasingly unnatural.
Recorded in St Michael’s Church
Every source recording was captured inside St Michael’s Church, allowing the natural acoustics of the space to become part of the instrument itself.
The reflections, resonance, and lingering decay of the church remain embedded within every sample, providing a sense of scale and atmosphere before any additional processing takes place.
Sustains, drones, and textures
The library is built around three core categories of material.
Sustains
Held vocal performances rich in breath, movement, and harmonic detail. Available in both Light and Dark variations.
Drones
Long-form evolving layers designed to create tension, atmosphere, and emotional depth.
Textures
Reversed, manipulated, and reconstructed vocal performances transformed into sprawling ambiences and tonal soundscapes.
Additional samples have been recorded across both the Light and Dark collections, extending the usable pitch range throughout.
Built for the update
A granular engine for deeper sculpting
The same granular engine built for Splintered Violin, opening the Light and Dark performances up to real-time manipulation — grain size, density, detune, pitch, position, and spread, shaped through a full envelope and its own dedicated reverb and delay. What were once fixed recordings become raw material for entirely new, evolving textures.
Movement: blending sample and grain
A new Movement engine sits between the original sample playback and the granular engine, letting you blend continuously between the two — from the untouched voice recording through to a fully granulated, evolving texture — by hand or driven by the onboard motion control.
Brand new convolution IRs
A brand new set of impulse responses has been added to the convolution reverb, bringing fresh spaces and responses to the instrument — from intimate rooms to vast, cinematic environments.
Brand new presets
A whole new set of presets has been built specifically to take advantage of the Movement and granular engines, alongside the existing preset library.
Built for transformation
Custom reverbs — now including the brand new convolution IRs — provide everything from intimate spaces to vast cinematic environments. Drive and Tone controls introduce warmth, grit, and degradation, while filtering and dynamics processing offer further control over the final character of the sound. The granular engine and Movement system add a further layer of transformation on top, letting you sculpt and blend the Light and Dark performances into entirely new territory.
Whether used subtly or pushed into abstraction, the focus remains the same: transformation through atmosphere.
What’s included
– Light and Dark vocal collections, with extended pitch range on both
– Sustains, drones, and evolving textures
– Recorded inside St Michael’s Church
– Granular engine for real-time sound sculpting
– Movement engine to blend between original samples and the granular engine
– Custom reverb collection, including brand new convolution IRs
– Drive and Tone processing
– Filtering and dynamics controls
– Brand new preset library built around the granular and Movement engines
– Original Kontakt library included
– Designed for cinematic scoring, sound design, ambient music, and horror composition
Built for Kontakt 6.8.0 or higher (Full Version Required)


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